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Underwater

Underwater is one of the Field Effects. It appears in battles that occur when the player has used Dive outside of battle.

Transitions from other terrainsEdit

General EffectsEdit

  • Pokémon that are not Water type and do not have the ability Swift Swim will have their Speed reduces to 1/4
  • Fire type moves will always fail
  • Ground type attacks deal additional Water damage
  • Water type attacks increase in base power by 1.5x
  • Electric type attacks double in power
  • Weather will have no effect
  • Water-type Pokémon no longer resist Water-type attacks
  • All Pokémon that are weak to Water under normal conditions take type-scaling damage at the end of each turn, unless they have Magic Guard or Swift Swim. Pokémon with Flame Body or Magma Armor will take twice as much damage.

Abilities AffectedEdit

Moves AffectedEdit

Transitions to other terrainsEdit

Sludge Wave will transform this field into a Murkwater Surface

This field will transform into a Water Surface if any of these moves are used:


Electric FieldGrassy FieldMisty FieldDark Crystal CavernChess BoardBig Top Arena
Burning FieldSwamp FieldRainbow FieldCorrosive FieldCorrosive Mist FieldDesert Field
Icy FieldRocky FieldForest FieldSuperheated FieldFactory FieldShort-circuit Field
WastelandAshen BeachWater SurfaceUnderwaterCaveGlitch FieldCrystal Cavern
Murkwater SurfaceMountainSnowy MountainHoly FieldMirror ArenaDragon's Den
Flower Garden (1 2 3 4 5) • Starlight ArenaFairy Tale FieldInverse FieldNew World Field

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